Teferi, Time Raveler Stops Control Decks in Their Tracks!
The first obvious thing about Teferi, Time Raveler is his static abilities: Each opponent can only cast spells whenever they could cast a sorcery. This turns off counter-magic as well as any cards that may have flash. (It’s also actually a neat counter against Emergence Zone, the nonbasic land that gives spells you control flash until end of turn.) Ironically, his first loyalty ability is +1 loyalty to give your own sorcery spells flash until your next turn. Isn’t that nice?
Teferi, Time Raveler Turns Back Time?
Not only does Teferi, Time Raveler have the ability to speed up your own sorcery spells and slow down your opponent’s instants, but he has a bounce ability at all. While it costs 3 loyalty counters (and Time Raveler only starts with 4 loyalty), this ability can hit an artifact, creature, or enchantment, returning it to its owner’s hand. You also draw a card. The neat thing about this ability is not only can it be used on an opponent’s card, but your own cards, as well. In most cases, you’re probably targeting your opponent’s card, but having the option is great.
Where Does Teferi, Time Raveler Fit in Standard?
Some players have suggested that Teferi, Time Raveler and Teferi, Hero of Dominaria could exist in the same deck. That’s because Teferi, Time Raveler is only a three-drop. It’s most likely that he will be a sideboard card to bring in against control mirrors. However, there are some cards in Standard Esper Control that would be nice to play at instant speed, such as Cry of the Carnarium and Thought Erasure. The minus three ability is also good because of the sheer tempo it allows you to gain.
Does Teferi, Time Raveler Fit in Modern?
Since Teferi, Hero of Dominaria sees play in Modern, is it possible that the three-mana Time Raveler will find his way into Modern, too? It’s possible Teferi, Time Raveler could fit into Azorius Control purely as a sideboard option against other Azorius and Jeskai control decks. The only sorceries he would be able to flash in with Azorius Control are Timely Reinforcements and Terminus. An instant speed Terminus is great - although you can already do that as a Miracle. I can see it being tried out, though. Also, his minus three can let you get back your Detention Sphere - especially if you used it to eliminate opposing tokens, while also drawing a card. He’s certainly playable in the format, but we will see if people actually play him or not.
Teferi, Time Raveler in Legacy?
It’s tough for a lot of Modern cards to break into Legacy, but Teferi, Time Raveler’s ability to shut off your opponent’s instants is pretty relevant in the format. After all, who doesn’t want to shut down Force of Will? He’s also only three mana. The deck I can see using him the most is Azorius Stoneblade. After all, Council’s Judgment seems pretty mean to cast at instant speed.. Miracles could also make use of his abilities, as well.
Teferi, Time Raveler in EDH / Commander
Teferi, Time Raveler is actually plenty good in EDH for a couple of reasons. First off, his minus ability can bounce Commanders, which isn’t too shabby. Also, shutting off flash against certain decks is a powerful move. In Commander, being able to have your sorceries at instant speed is even more relevant than in 60-card formats, especially in multiplayer. Turning all of your boardwipes into instants is always good in Commander. Pretty much every control deck that plays white and blue will consider him.
While Teferi, Time Raveler isn’t nearly as powerful as Teferi, Hero of Dominaria, he doesn’t need to be. As a rare planeswalker, he is plenty powerful. Without a doubt he will be played in Standard and EDH, and possibly in Modern and even Legacy!
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