The 1967 Chicago White Sox were not known for their offense. Yet, somehow, the Chicago White Sox exploded for 11 runs in our 1967 Red Sox simulation season debut. You might ask how I allowed 10 runs to score in the first 3 innings off of Jim Lonborg. To be fair, there were three errors, and it all happened very, very fast. Seriously, who would have expected that sort of beginning?
The real Red Sox defeated the White Sox 5-4 at Fenway Park in the real first game of the 1967 season. Jose Tartabull started over the young Reggie Smith in the real game, but Smith was about the only guy in my simulation to do much of anything. The good White Sox pitching shut the lineup down completely.
Was this just a crazy fluke of randomness? What really bothered me was that I had to use a couple pitchers that I didn't really want to use as long relievers: Lee Stange and Gary Waslewski. I also realized, due to the fact that it's pulling actual historical lineups, the rosters are very much expanded beyond what you would ordinarily see, making the benches and bullpens much larger than usual. Actually, it didn't pull the Red Sox historical lineup I noticed, either. I will be referring to the historical lineups from Baseball Reference from now on to try and make it closer to history. It's probably because I'm a human manager, so it's using whatever lineups the game considers "optimized" - not that it made any difference in this particular case.
It's a frustrating and a bit annoying beginning to this experiment, but we shall hope that game two is far more enjoyable.