Content Manifested by Intent-sive Nature by Brand Shamans. Brand Shamans Content Community LLC helps save the web from crap content daily! Save time and get your quality custom or pre-written web content NOW! by ElspethFTW, Old School Duelist ![]() Recently, we delved into the first of two Magic 2012 Core Set Event Decks, Vampire Onslaught. Now, we will be looking at its brother, Illusionary Might. The mono-blue counterpart to the mono-black Vampire Onslaught deck, Illusionary Might dpesn'tt have the “money” cards that its Vampire cousin does. The Vampire deck is easily the better value overall. That being said, as a deck you can still find unopened in 2018 at $25, there are some interesting cards still in here even now. In 2011, the Illusionary Might deck actually was probably the better buy for newer players, believe it or not. The reason for this lies in the editions of the cards. The Vampire deck had a great many cards from Zendikar, Worldwake, and Rise of the Eldrazi. That Fall’s Standard rotation meant the end of those cards being playable in Standard. This deck doesn't have that problem. The Illusion cards, however, were all from Magic 2012. Most of the other cards in the deck were in the Scars of Mirrodin block, which followed Zendikar block and was staying in Standard for another full year. In fact, you’d be hard pressed to find a card that was cycling out with the next Standard rotation. The only notable one was the playset of Preordain, which was in the Magic 2011 Core Set. But, that card would gain value for a different reason in the future and was actually useful in many other ways not long after its exit from Standard. But, if you were looking to win in Standard at that moment, the Vampire deck gave you the better shell to start from. Long-term, however, this deck actually was the better choice for players who wanted to play the deck. Most players, after all, weren't concerned with hanging onto what would be the few money cards in the deck long-term: one Verdant Catacombs, the 2 Bloodghast, Kalastria Highborn, and the 4 Dismember. One thing that Wizards was doing with these event decks was providing one deck that can pretty much win out of the box with minor changes. This was the case with the Stoneforge Mystic deck, which turned out to be a major marketing mistake upon the aforementioned broken card’s banning in Standard. The other Event Deck for that set could usually be had for much cheaper, though they have identical MSRP’s according to Wizards). The second deck would contain cards that would not be rotating out of Standard for at least a year. That was obviously quite on purpose, but it would end up back-firing sales-wise and hobby stores ended up with a crap-ton of the “other deck”. Most of the time they’d sell them off for super cheap: $10 or so. This deck actually has a couple cards that make that price tag actually reasonable, including Phantasmal Image. While the New Phyrexia Infect deck was undoubtedly under-powered (and Stoneforge Mystic of course regained some value for its play in Legacy and EDH) the Illusion deck is actually not. Granted, it could use a couple more copies of the key cards. But when you break the deck down, especially by the value at the time, if you were to buy the deck from Star City Games, who had it at $14.95 vs the $34.95 of the Vampire deck, you were going to make all of your money back just in single card value. Let’s look at the deck list: Creatures (25)
You could perhaps build a deck that features Blade Splicers vs Porcelain Legionnaires, and do fairly well - but you’d need the 4 Glacial Fortress and perhaps a couple of Seachrome Coast to make it consistent. Still, the Golem provides you with a couple of directions to go with this deck. Running the one copy certainly isn’t too bad, as there’s some synergy especially with the Images being able to get serious value from copying him. ![]()
The most interesting ability that was often overlooked by players back then is his Ratchet Bomb -like effect. By paying X mana, you can destroy all non-land permanents of a player that was dealt combat damage this turn. This is actually better than Ratchet Bomb, which hits you as well, whereas this is very one-sided. While this sort of removal is a bit niche in nature, it can win you games out of nowhere. And it did for me... once in Standard and many times in Commander. ![]()
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This is a guy you’d want a couple more copies of to make this deck competitive. He's generically powerful, even with his drawback. But without a doubt, he was designed for the Illusion deck, and it's clear how powerful he becomes when he's Hexproof, too. It’s too bad I quit Standard not long after buying this deck, due to a bevy of reasons. I wish I’d made a deck with 4 Images and 4 Lords at the core, with the Grand Architects to complement them. I think Illusions could have actually done something, at least at FNM and Local Game Shop events. Other spells (11)
Mana Base (24)
If you add up the value of the 60-card deck, you would’ve easily regained the $15 USD in value that this deck sold for at the time – which was well below MSRP, of course,. Now on to the sideboard, which doesn’t have money cards, but very playable cards that should indeed be in your sideboard. Sideboard (15)
Clearly, this was a very good, playable deck, with some inexpensive additions. All you would need are a couple more Lord of the Unreal and Phantasmal Image and this deck can pick you up a lot of cheap wins. Wizards actually offered some good tips for improving the deck on their announcement page. I especially like the Wurmcoil Engine idea, as it works with Steel Hellkite also being in the deck. The Engine also gives you a second target for Treasure Mage. Caged Sun works well if you stay mono-blue, as well - and is a third Treasure Mage target. Their suggestion of a single copy of Frost Titan wasn’t too shabby, either. I actually used all three of these cards in the deck when I played it at a small Game Day event and came in second. It wasn’t the worst deck for its MSRP of $25 USD, but you could guarantee to be able to purchase it for between $15-20. Even in 2018, you can find them sealed for $25-30. For quite awhile, you were better off just buying the separate cards yourself. But after all these years, the playset of Preordain is north of $15 based almost entirely on Pauper play, the Image is north of $8, Glacial Fortress is $4, and the Grand Architects are $3 a piece. So, the deck is actually still worth buying as sealed product! With a core of 4 Bears, 2-3 Dragons, 4 Images and 4 Lords, plus the Grand Architects, the Illusion deck can be a nice little casual Modern deck. The deck also gained Jace's Phantasm in Magic 2013, which is a 1/1 flyer that becomes a 4/4 if there are 10 or more cards in an opponent's graveyard. Even though it's an Illusion, it doesn't have the drawback of having to be sacrificed if it's targeted. I'd love to build an Illusions deck someday, even if it's not incredibly competitive. At the time, if you were looking for a cheap deck that only needs minor tweaks to win, and you were playing on a budget, this is the deck for you! There was potential here. If only Wizards had made this deck better out of the box, Illusions would’ve probably been a lot more popular. Content Manifested by Intent-sive Nature by Brand Shamans. Brand Shamans Content Community LLC helps save the web from crap content daily! Save time and get your quality custom or pre-written web content NOW!
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