Content Manifested by Intent-sive Nature by Brand Shamans. Brand Shamans Content Community LLC helps save the web from crap content daily! Save time and get your quality custom or pre-written web content NOW! by ElspethFTW, Old School Duelist Blessed VS Cursed may turn out to be one of the more valuable Duel Decks we've seen in recent years. This is even though there are only two "money" cards between the decks. One of the cover cards, Geist of Saint Traft, makes up the majority of the value. The popular Zombie Gravecrawler adds a bit of value in the Cursed deck, as well. The other cover card, Mindwrack Demon, would even end up being worth his drawback and see some Standard play. As set preview cards included in these decks have shown, they usually end up being Standard-playable. Jarad, Golgari Lich Lord, Polukranos, World Eater and Oblivion Sower were big hits. Even Zurgo Helmsmasher ended up being a big hit in Commander. As Delirium decks would prove to work in the long run, the Demon would actually be valuable for a time, too. While the Geist is the “big deal” reprint in the decks, there’s a lot to see in these decks. First, we’ll take a look at the denizens of Innistrad fighting off yet another Zombie invasion. Blessed is a white/blue deck that utilizes several cards with the Delirium mechanic. Delirium abilities activate whenever you have four different card types in your graveyard. We’ve seen the power that a creature like Tarmogoyf can have in Modern. He cares all about card types in your graveyard, too. So does this deck show off the mechanic‘s potential? Creatures (25) 1 Cathedral Sanctifier 1 Champion of the Parish 1 Doomed Traveler 2 Topplegeist 1 Nephalia Smuggler 1 Moorland Inquisitor 1 Thraben Heretic 1 Captain of the Mists 1 Chapel Geist 2 Elder Cathar 1 Emancipation Angel 1 Fiend Hunter 1 Geist of Saint Traft 1 Tandem Lookout 1 Village Bell-Ringer 1 Mist Raven 1 Slayer of the Wicked 1 Tower Geist 1 Gryff Vanguard 1 Spectral Gateguards 1 Dearly Departed 1 Goldnight Redeemer 1 Voice of the Provinces Spells (11) 1 Bonds of Faith 2 Gather the Townsfolk 1 Momentary Blink 1 Sharpened Pitchfork 1 Butcher's Cleaver 2 Rebuke 1 Increasing Devotion 1 Eerie Interlude 1 Pore Over the Pages Lands (24) 7 Island 12 Plains 1 Seraph Sanctuary 4 Tranquil Cove ![]() You can’t talk about this deck without talking about Geist of Saint Traft. This hexproof guy was one of the best creatures in Standard as long as he was legal in the format. He’s a decent force in Modern, too. Outside of the 4-color Modern Zoo decks, he’s been an important piece in Blue/White (U/W) Control and Bant Midrange. Also, he’s become a staple in the Bant Knightfall/Reliquary Retreat Combo decks. He’s also very good in Commander. What makes him so good? Every time he attacks, he brings a 4/4 Angel into play. While you have to exile the token at end of combat, it’s hard to deal with 6 power from one attack. He’s just one of the better creatures ever printed in Blue and White. ![]() One of the preview cards is a solid card called Eerie Interlude, which is basically an improved version of Ghostway, a valuable rare from Guildpact. The difference with Interlude is that you get to select the number of creatures you “blink.” With the amount of enter the battlefield effects the Blessed deck has, it's a good fit. But considering Ghostway has before tried to be a real deck in Modern, this card could prove to be very good someday. While it hasn't caught on in the way that Ghostway did, the potential is still there for it to be a part of a good deck. Eerie Interlude is functionally better than Ghostway. Choosing what creatures to exile really matters. You can “blink” Geist as he attacks, so that he can’t be blocked and killed, while “blinking” other creatures like Cathedral Sanctifier and other creatures with useful ETB (enter the battlefield) abilities. In Modern, Flickerwisp already does a good job in Blue/White Control letting you reuse your creature’s abilities in much the same way. This costs 2W and gives you even more flexibility. There are two other preview cards in this deck. Pore Over the Pages is an interesting draw card. After untapping two lands, it essentially only costs 3 mana. Drawing three and discarding one is fine, too, especially in enabling Madness cards. It wasn't quite good enough for Standard, though, being at Sorcery speed. However, the card does see some play in EDH. Topplegeist is a nice little card. A 1/1 flying Spirit that taps a creature when it enters is already good enough. With Delirium active, you get to have Topplegeist tap a creature every upkeep. This makes this Spirit better as the game progresses. The rest of the deck is a good mix of Humans, flying Spirits and token generators. Increasing Devotion is one of the better token producers, as you get two uses out of it with Flashback. Dearly Departed is a rare Spirit that’s actually better off in your graveyard. As long as Dearly Departed is in the yard, you get a +1/+1 counter on each Human that enters the battlefield under your control. This really helps out Champion of the Parish, who gets a +1/+1 counter each time a Human enters the battlefield under your control, too. Lastly, I’d like to mention a relatively forgotten Blue rare originally from Avacyn Restored, Captain of the Mists. His ability allows him to untap every time you get a Human into play. But with the Captain, he has a tap ability for 1U that allows you to tap or untap a target permanent. If you use the stack properly, you can use his ability multiple times in a turn. If you have the mana, even casting a Gather the Townsfolk can help you get 3 activations in a turn. His only real application outside this deck has been in Azami, Lady of Scrolls Commander decks - since he’s a Wizard that Azami’s Wizard tribal theme can use. Within this deck, he could do some work, though. Cursed is a blue/black deck that also cares a bit about the Delirium mechanic. Overall, the deck has a decent Zombie-centered strategy. Creatures (24) 1 Diregraf Ghoul 1 Gravecrawler 2 Butcher Ghoul 3 Screeching Skaab 2 Diregraf Captain 2 Ghoulraiser 1 Scrapskin Drake 2 Stitched Drake 1 Unbreathing Horde 1 Abattoir Ghoul 1 Driver of the Dead 1 Falkenrath Noble 1 Havengul Runebinder 1 Makeshift Mauler 1 Relentless Skaabs 1 Harvester of Souls 1 Mindwrack Demon 1 Tooth Collector Spells (12) 1 Appetite for Brains 1 Human Frailty 1 Cobbled Wings 1 Victim of Night 1 Forbidden Alchemy 1 Tribute to Hunger 1 Barter in Blood 1 Dread Return 2 Moan of the Unhallowed 1 Sever the Bloodline 1 Compelling Deterrence Lands (24) 4 Dismal Backwater 8 Island 12 Swamp ![]() Mindwrack Demon is definitely an interesting card. A 4 / 5 flyer for 4 mana is decent. But if you don’t have 4 different card types in your graveyard, he smacks you in the face for 4 life each turn. This makes for a very situational creature. He just seems a bit too awkward for most decks to really take full advantage of his somewhat above average stats. But in a deck focused around the Delirium mechanic, he's definitely playable. As was said in the introduction, these Duel Deck preview cards tend to do something in some format. But in this deck, he’s not even the best monster, though. He's a Demon in the middle of a Zombie tribal deck! As for the other preview cards, both are fairly interesting. Compelling Deterrence has a Disperse-type effect, except it only works on opponents’ permanents. In most cases disperse would be a better card, since you can return your own nonland cards to your hand to dodge removal. If you control a zombie, however, that player also discards a card. In a Zombie-happy deck like this one, it’s not a bad card. It just wasn't great in Standard against a deck with Madness type cards. Still, this card has found itself in more than a few Gisa and Geralf decks in Commander. Tooth Collector is the counterpart to Blessed’s Topplegeist. This Rogue costs 2B to cast for a 3/2 body, but brings along a -1/-1 to an opponent’s creature. With Delirium, you get to do this on each opponent’s upkeep. This is a card that’s definitely good in the Blessed vs Cursed matchup. But on a value scale, Topplegeist seems much better. ![]() Gravecrawler is a welcome reprint. A 2/1 for one Black is plenty good, but the best part about the Crawler is that you can recast him from the graveyard as long as you control a Zombie. That should almost never be a problem in this deck. His price tag definitely saw a hit with the release of this deck, which allowed more players to acquire their copies of this highly-playable Zombie creature. There are some other notable rares here, as well. Harvester of Souls is a staple in many black Commander decks. Unbreathing Horde, likewise, is a staple in many Zombie Commander decks, and is also a casual favorite. Havengul Runebinder does a lot of work for Zombie decks, as well. For just removing one creature card from your graveyard, you get a 2/2 Zombie token, plus a +1/+1 counter on each Zombie you control. That’s a ton of value for 3 mana late in the game. Sever the Bloodline is a card seen in some sideboards, even now in Modern. It’s really good against tokens, in particular. Just exiling one creature for 1BB isn’t bad. A couple of uncommons are worth noting as well. Dread Return is one of the best reanimation spells of all time. It’s only legal in Legacy, Vintage, and Commander, but it does a lot of work in those formats. It’s banned in Modern for a reason. Diregraf Captain is less exciting, but is a must have for any Blue/Black Zombie deck. The Deathtouch and +1/+1 boost for your Zombies is great. But each time another Zombie of yours dies, target opponent loses 1 life. There are infinite combos in Commander that utilize this guy. As far as fun factor playing these decks against one another, the matchup seems pretty fair on paper. I’m always in favor of the deck playing Geist of Saint Traft, honestly. If you’re thinking of buying 4 copies of Blessed VS Cursed just for the Geist, Gravecrawler, Champion of the Parish, and other useful cards, it’s worth your $20 a piece. Eerie Interlude feels like it’s way too good, especially in Modern with creatures like Reflector Mage and Bounding Krasis hanging around on the competitive scene. These Duel Decks are well worth the purchase, in singles or in playsets. Content Manifested by Intent-sive Nature by Brand Shamans. Brand Shamans Content Community LLC helps save the web from crap content daily! Save time and get your quality custom or pre-written web content NOW!
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